One Day To Make Random Number Saver: Is it Worth it?
Random Number Generator And Saver » Devlog
I recently started coding and have been working on creating small pieces of games to improve my skills. Today, I experimented with implementing a scoring system, and it took me a whole day to accomplish. However, during this project, I learned a lot of things:
I discovered that in C#, lists and arrays can be sorted using specialized functions.
I learned how to use particle systems.
I learned how to create colorful, animated text.
I learned how to use PlayerPrefs and save data.
I learned how to share your work online.
I experimented with UnityEvents and didn't use Update function. (not even once!)
Despite the time it took, the experience was valuable.
Game development is hard, but worth it :')
Random Number Generator And Saver
Randomizer
Status | Released |
Author | electrodarling |
Genre | Simulation |
Tags | 2D, Pixel Art, random, Singleplayer |
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